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Occupy White Walls

Joshua joined OWW as a founding partner, helping to create the brand, UX and UI for this ground-breaking game, launching late in 2018. You could say it's a PC sandbox-building, AI-driven MMO where people play with Art, developed by people who really love architecture and abstract characters… but that’s a bit of a mouthful. We call it OWW.

 

You will get to build your space, a place to meet friends, a space you, and only you, create. From the humble beginnings of an empty room to a destination to rival the Louvre. Everything is possible. Watch this space. 

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